As I approach the end of week 2 of GamesMOOC, I am almost ready to really try out one of the suggested games. I have read Cognitive Surplus by Clay Shirkey, A New Culture of Learning by James Seely Brown, The Multiplayer Classroom: Designing Coursework as a Game by Lee Sheldon, and Digital Play: Computer games and language aims by Kyle Mawer and Graham Stanley.
I have always subscribed to the concept of gamification (gaming for education), but have been afraid to actually try out online or COTS (commercial over the counter games). By participating in this GamesMOOC, I think I may finally be ready to jump in! I'll keep you posted.